2014-10-29 16:27:48 -04:00
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#ifndef OSMIUM_THREAD_POOL_HPP
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#define OSMIUM_THREAD_POOL_HPP
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/*
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This file is part of Osmium (http://osmcode.org/libosmium).
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Copyright 2013,2014 Jochen Topf <jochen@topf.org> and others (see README).
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Boost Software License - Version 1.0 - August 17th, 2003
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Permission is hereby granted, free of charge, to any person or organization
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obtaining a copy of the software and accompanying documentation covered by
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this license (the "Software") to use, reproduce, display, distribute,
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execute, and transmit the Software, and to prepare derivative works of the
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Software, and to permit third-parties to whom the Software is furnished to
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do so, all subject to the following:
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The copyright notices in the Software and this entire statement, including
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the above license grant, this restriction and the following disclaimer,
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must be included in all copies of the Software, in whole or in part, and
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all derivative works of the Software, unless such copies or derivative
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works are solely in the form of machine-executable object code generated by
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a source language processor.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <algorithm>
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#include <atomic>
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#include <cstddef>
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#include <cstdlib>
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#include <future>
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#include <thread>
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#include <type_traits>
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#include <vector>
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#include <osmium/thread/queue.hpp>
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#include <osmium/thread/name.hpp>
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#include <osmium/thread/function_wrapper.hpp>
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namespace osmium {
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/**
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* @brief Threading-related low-level code
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*/
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namespace thread {
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/**
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* Thread pool.
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*/
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class Pool {
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// This class makes sure pool threads are joined when the pool is destructed
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class thread_joiner {
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std::vector<std::thread>& m_threads;
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public:
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explicit thread_joiner(std::vector<std::thread>& threads) :
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m_threads(threads) {
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}
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~thread_joiner() {
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for (auto& thread : m_threads) {
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if (thread.joinable()) {
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thread.join();
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}
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}
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}
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}; // class thread_joiner
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std::atomic<bool> m_done;
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osmium::thread::Queue<function_wrapper> m_work_queue;
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std::vector<std::thread> m_threads;
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thread_joiner m_joiner;
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int m_num_threads;
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void worker_thread() {
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osmium::thread::set_thread_name("_osmium_worker");
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while (!m_done) {
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function_wrapper task;
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m_work_queue.wait_and_pop_with_timeout(task);
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if (task) {
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task();
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}
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}
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}
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/**
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* Create thread pool with the given number of threads. If
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* num_threads is 0, the number of threads is read from
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* the environment variable OSMIUM_POOL_THREADS. The default
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* value in that case is -2.
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*
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* If the number of threads is a negative number, it will be
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* set to the actual number of cores on the system plus the
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* given number, ie it will leave a number of cores unused.
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*
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* In all cases the minimum number of threads in the pool is 1.
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*/
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explicit Pool(int num_threads) :
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m_done(false),
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m_work_queue(),
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m_threads(),
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m_joiner(m_threads),
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m_num_threads(num_threads) {
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if (m_num_threads == 0) {
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const char* env_threads = getenv("OSMIUM_POOL_THREADS");
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if (env_threads) {
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m_num_threads = std::atoi(env_threads);
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} else {
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m_num_threads = -2;
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}
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}
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if (m_num_threads <= 0) {
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m_num_threads = std::max(1, static_cast<int>(std::thread::hardware_concurrency()) + m_num_threads);
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}
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try {
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for (int i=0; i < m_num_threads; ++i) {
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m_threads.push_back(std::thread(&Pool::worker_thread, this));
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}
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} catch (...) {
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m_done = true;
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throw;
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}
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}
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public:
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static constexpr int default_num_threads = 0;
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static Pool& instance() {
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static Pool pool(default_num_threads);
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return pool;
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}
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~Pool() {
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m_done = true;
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}
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size_t queue_size() const {
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return m_work_queue.size();
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}
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bool queue_empty() const {
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return m_work_queue.empty();
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}
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template <typename TFunction>
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std::future<typename std::result_of<TFunction()>::type> submit(TFunction f) {
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typedef typename std::result_of<TFunction()>::type result_type;
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std::packaged_task<result_type()> task(std::move(f));
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std::future<result_type> future_result(task.get_future());
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m_work_queue.push(std::move(task));
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return future_result;
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}
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}; // class Pool
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/**
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* Wrapper for classes that can't be copied but need to be copyable for
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* putting them in the pool.
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*/
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template <class TWrapped>
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class SharedPtrWrapper {
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std::shared_ptr<TWrapped> m_task;
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public:
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typedef typename std::result_of<TWrapped()>::type result_type;
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template <typename... TArgs>
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SharedPtrWrapper(TArgs&&... args) :
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m_task(std::make_shared<TWrapped>(std::forward<TArgs>(args)...)) {
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}
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result_type operator()() {
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return m_task->operator()();
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}
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}; // class SharedPtrWrapper
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} // namespace thread
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} // namespace osmium
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#endif // OSMIUM_THREAD_POOL_HPP
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