osrm-backend/DataStructures/RestrictionMap.cpp

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#include "RestrictionMap.h"
#include "NodeBasedGraph.h"
RestrictionMap::RestrictionMap(const std::shared_ptr<NodeBasedDynamicGraph>& graph, const std::vector<TurnRestriction> & input_restrictions_list)
: m_count(0)
, m_graph(graph)
{
// decompose restirction consisting of a start, via and end note into a start-edge
// and all end-nodes
for (auto& restriction : input_restrictions_list) {
std::pair<NodeID, NodeID> restriction_source =
std::make_pair(restriction.fromNode, restriction.viaNode);
unsigned index;
auto restriction_iter = m_restriction_map.find(restriction_source);
if(restriction_iter == m_restriction_map.end()) {
index = m_restriction_bucket_list.size();
m_restriction_bucket_list.resize(index+1);
m_restriction_map.emplace(restriction_source, index);
} else {
index = restriction_iter->second;
//Map already contains an is_only_*-restriction
if(m_restriction_bucket_list.at(index).begin()->second) {
continue;
} else if(restriction.flags.isOnly) {
//We are going to insert an is_only_*-restriction. There can be only one.
m_count -= m_restriction_bucket_list.at(index).size();
m_restriction_bucket_list.at(index).clear();
}
}
++m_count;
m_restriction_bucket_list.at(index).push_back(
std::make_pair( restriction.toNode, restriction.flags.isOnly)
);
}
}
/**
* Replace end v with w in each turn restriction containing u as via node
*
* Note: We need access to node based graph.
*/
void RestrictionMap::FixupArrivingTurnRestriction(
const NodeID u,
const NodeID v,
const NodeID w
) {
BOOST_ASSERT( u != std::numeric_limits<unsigned>::max() );
BOOST_ASSERT( v != std::numeric_limits<unsigned>::max() );
BOOST_ASSERT( w != std::numeric_limits<unsigned>::max() );
// find all possible start edges
// it is more efficent to get a (small) list of potential start edges
// than iterating over all buckets
std::vector<NodeID> predecessors;
for(
EdgeID current_edge_id = m_graph->BeginEdges(u);
current_edge_id < m_graph->EndEdges(u);
++current_edge_id
) {
const EdgeData & edge_data = m_graph->GetEdgeData(current_edge_id);
const NodeID target = m_graph->GetTarget(current_edge_id);
if( edge_data.backward && ( v != target) ) {
predecessors.push_back(target);
}
}
for(const NodeID x : predecessors) {
const std::pair<NodeID, NodeID> restr_start = std::make_pair(x,u);
auto restriction_iterator = m_restriction_map.find( restr_start );
if( restriction_iterator == m_restriction_map.end() )
continue;
const unsigned index = restriction_iterator->second;
auto& bucket = m_restriction_bucket_list.at(index);
for(RestrictionTarget& restriction_target : bucket) {
if( v == restriction_target.first ) {
restriction_target.first = w;
}
}
}
}
/**
* Replaces the start edge (v, w) with (u, w), only start node changes.
*/
void RestrictionMap::FixupStartingTurnRestriction(
const NodeID u,
const NodeID v,
const NodeID w
) {
BOOST_ASSERT( u != std::numeric_limits<unsigned>::max() );
BOOST_ASSERT( v != std::numeric_limits<unsigned>::max() );
BOOST_ASSERT( w != std::numeric_limits<unsigned>::max() );
const std::pair<NodeID, NodeID> old_start = std::make_pair(v,w);
auto restriction_iterator = m_restriction_map.find( old_start );
if( restriction_iterator != m_restriction_map.end() ) {
const unsigned index = restriction_iterator->second;
// remove old restriction start (v,w)
m_restriction_map.erase( restriction_iterator );
// insert new restriction start (u,w) (point to index)
const std::pair<NodeID, NodeID> new_start = std::make_pair(u,w);
m_restriction_map.insert( std::make_pair(new_start, index) );
}
}
/*
* Check if the edge (u, v) is contained in any turn restriction.
* If so returns id of first target node.
*/
NodeID RestrictionMap::CheckForEmanatingIsOnlyTurn(
const NodeID u,
const NodeID v
) const {
BOOST_ASSERT( u != std::numeric_limits<unsigned>::max() );
BOOST_ASSERT( v != std::numeric_limits<unsigned>::max() );
const std::pair<NodeID, NodeID> restriction_source = std::make_pair(u, v);
auto restriction_iter = m_restriction_map.find(restriction_source);
if (restriction_iter != m_restriction_map.end()) {
const unsigned index = restriction_iter->second;
auto& bucket = m_restriction_bucket_list.at(index);
for(const RestrictionSource& restriction_target : bucket) {
if(restriction_target.second) {
return restriction_target.first;
}
}
}
return std::numeric_limits<unsigned>::max();
}
/**
* Checks if the turn described by start u, via v and targed w is covert by any turn restriction.
*/
bool RestrictionMap::CheckIfTurnIsRestricted(
const NodeID u,
const NodeID v,
const NodeID w
) const {
BOOST_ASSERT( u != std::numeric_limits<unsigned>::max() );
BOOST_ASSERT( v != std::numeric_limits<unsigned>::max() );
BOOST_ASSERT( w != std::numeric_limits<unsigned>::max() );
const std::pair<NodeID, NodeID> restriction_source = std::make_pair(u, v);
auto restriction_iter = m_restriction_map.find(restriction_source);
if (restriction_iter != m_restriction_map.end()) {
const unsigned index = restriction_iter->second;
auto& bucket = m_restriction_bucket_list.at(index);
for(const RestrictionTarget & restriction_target : bucket) {
if(
( w == restriction_target.first ) && // target found
( !restriction_target.second ) // and not an only_-restr.
) {
return true;
}
}
}
return false;
}