# automatically generated by the FlatBuffers compiler, do not modify

# namespace: Example

import flatbuffers

class Vec3(object):
    __slots__ = ['_tab']

    # Vec3
    def Init(self, buf, pos):
        self._tab = flatbuffers.table.Table(buf, pos)

    # Vec3
    def X(self): return self._tab.Get(flatbuffers.number_types.Float32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(0))
    # Vec3
    def Y(self): return self._tab.Get(flatbuffers.number_types.Float32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(4))
    # Vec3
    def Z(self): return self._tab.Get(flatbuffers.number_types.Float32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(8))
    # Vec3
    def Test1(self): return self._tab.Get(flatbuffers.number_types.Float64Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(16))
    # Vec3
    def Test2(self): return self._tab.Get(flatbuffers.number_types.Uint8Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(24))
    # Vec3
    def Test3(self, obj):
        obj.Init(self._tab.Bytes, self._tab.Pos + 26)
        return obj


def CreateVec3(builder, x, y, z, test1, test2, test3_a, test3_b):
    builder.Prep(8, 32)
    builder.Pad(2)
    builder.Prep(2, 4)
    builder.Pad(1)
    builder.PrependInt8(test3_b)
    builder.PrependInt16(test3_a)
    builder.Pad(1)
    builder.PrependUint8(test2)
    builder.PrependFloat64(test1)
    builder.Pad(4)
    builder.PrependFloat32(z)
    builder.PrependFloat32(y)
    builder.PrependFloat32(x)
    return builder.Offset()
